Files
Shifted/node_modules/effect/dist/dts/Graph.d.ts
2026-02-10 01:14:19 +00:00

1652 lines
51 KiB
TypeScript

/**
* @experimental
* @since 3.18.0
*/
import * as Data from "./Data.js";
import * as Equal from "./Equal.js";
import type { Inspectable } from "./Inspectable.js";
import * as Option from "./Option.js";
import type { Pipeable } from "./Pipeable.js";
/**
* Unique identifier for Graph instances.
*
* @since 3.18.0
* @category symbol
*/
export declare const TypeId: "~effect/Graph";
/**
* Type identifier for Graph instances.
*
* @since 3.18.0
* @category symbol
*/
export type TypeId = typeof TypeId;
/**
* Node index for node identification using plain numbers.
*
* @since 3.18.0
* @category models
*/
export type NodeIndex = number;
/**
* Edge index for edge identification using plain numbers.
*
* @since 3.18.0
* @category models
*/
export type EdgeIndex = number;
/**
* Edge data containing source, target, and user data.
*
* @since 3.18.0
* @category models
*/
export declare class Edge<E> extends Data.Class<{
readonly source: NodeIndex;
readonly target: NodeIndex;
readonly data: E;
}> {
}
/**
* Graph type for distinguishing directed and undirected graphs.
*
* @since 3.18.0
* @category models
*/
export type Kind = "directed" | "undirected";
/**
* Graph prototype interface.
*
* @since 3.18.0
* @category models
*/
export interface Proto<out N, out E> extends Iterable<readonly [NodeIndex, N]>, Equal.Equal, Pipeable, Inspectable {
readonly [TypeId]: TypeId;
readonly nodes: Map<NodeIndex, N>;
readonly edges: Map<EdgeIndex, Edge<E>>;
readonly adjacency: Map<NodeIndex, Array<EdgeIndex>>;
readonly reverseAdjacency: Map<NodeIndex, Array<EdgeIndex>>;
nextNodeIndex: NodeIndex;
nextEdgeIndex: EdgeIndex;
isAcyclic: Option.Option<boolean>;
}
/**
* Immutable graph interface.
*
* @since 3.18.0
* @category models
*/
export interface Graph<out N, out E, T extends Kind = "directed"> extends Proto<N, E> {
readonly type: T;
readonly mutable: false;
}
/**
* Mutable graph interface.
*
* @since 3.18.0
* @category models
*/
export interface MutableGraph<out N, out E, T extends Kind = "directed"> extends Proto<N, E> {
readonly type: T;
readonly mutable: true;
}
/**
* Directed graph type alias.
*
* @since 3.18.0
* @category models
*/
export type DirectedGraph<N, E> = Graph<N, E, "directed">;
/**
* Undirected graph type alias.
*
* @since 3.18.0
* @category models
*/
export type UndirectedGraph<N, E> = Graph<N, E, "undirected">;
/**
* Mutable directed graph type alias.
*
* @since 3.18.0
* @category models
*/
export type MutableDirectedGraph<N, E> = MutableGraph<N, E, "directed">;
/**
* Mutable undirected graph type alias.
*
* @since 3.18.0
* @category models
*/
export type MutableUndirectedGraph<N, E> = MutableGraph<N, E, "undirected">;
/**
* Creates a directed graph, optionally with initial mutations.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* // Directed graph with initial nodes and edges
* const graph = Graph.directed<string, string>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, "A->B")
* Graph.addEdge(mutable, b, c, "B->C")
* })
* ```
*
* @since 3.18.0
* @category constructors
*/
export declare const directed: <N, E>(mutate?: (mutable: MutableDirectedGraph<N, E>) => void) => DirectedGraph<N, E>;
/**
* Creates an undirected graph, optionally with initial mutations.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* // Undirected graph with initial nodes and edges
* const graph = Graph.undirected<string, string>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, "A-B")
* Graph.addEdge(mutable, b, c, "B-C")
* })
* ```
*
* @since 3.18.0
* @category constructors
*/
export declare const undirected: <N, E>(mutate?: (mutable: MutableUndirectedGraph<N, E>) => void) => UndirectedGraph<N, E>;
/**
* Creates a mutable scope for safe graph mutations by copying the data structure.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>()
* const mutable = Graph.beginMutation(graph)
* // Now mutable can be safely modified without affecting original graph
* ```
*
* @since 3.18.0
* @category mutations
*/
export declare const beginMutation: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T>) => MutableGraph<N, E, T>;
/**
* Converts a mutable graph back to an immutable graph, ending the mutation scope.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>()
* const mutable = Graph.beginMutation(graph)
* // ... perform mutations on mutable ...
* const newGraph = Graph.endMutation(mutable)
* ```
*
* @since 3.18.0
* @category mutations
*/
export declare const endMutation: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>) => Graph<N, E, T>;
/**
* Performs scoped mutations on a graph, automatically managing the mutation lifecycle.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>()
* const newGraph = Graph.mutate(graph, (mutable) => {
* // Safe mutations go here
* // mutable gets automatically converted back to immutable
* })
* ```
*
* @since 3.18.0
* @category mutations
*/
export declare const mutate: {
/**
* Performs scoped mutations on a graph, automatically managing the mutation lifecycle.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>()
* const newGraph = Graph.mutate(graph, (mutable) => {
* // Safe mutations go here
* // mutable gets automatically converted back to immutable
* })
* ```
*
* @since 3.18.0
* @category mutations
*/
<N, E, T extends Kind = "directed">(f: (mutable: MutableGraph<N, E, T>) => void): (graph: Graph<N, E, T>) => Graph<N, E, T>;
/**
* Performs scoped mutations on a graph, automatically managing the mutation lifecycle.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>()
* const newGraph = Graph.mutate(graph, (mutable) => {
* // Safe mutations go here
* // mutable gets automatically converted back to immutable
* })
* ```
*
* @since 3.18.0
* @category mutations
*/
<N, E, T extends Kind = "directed">(graph: Graph<N, E, T>, f: (mutable: MutableGraph<N, E, T>) => void): Graph<N, E, T>;
};
/**
* Adds a new node to a mutable graph and returns its index.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const result = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* console.log(nodeA) // NodeIndex with value 0
* console.log(nodeB) // NodeIndex with value 1
* })
* ```
*
* @since 3.18.0
* @category mutations
*/
export declare const addNode: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, data: N) => NodeIndex;
/**
* Gets the data associated with a node index, if it exists.
*
* @example
* ```ts
* import { Graph, Option } from "effect"
*
* const graph = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* Graph.addNode(mutable, "Node A")
* })
*
* const nodeIndex = 0
* const nodeData = Graph.getNode(graph, nodeIndex)
*
* if (Option.isSome(nodeData)) {
* console.log(nodeData.value) // "Node A"
* }
* ```
*
* @since 3.18.0
* @category getters
*/
export declare const getNode: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, nodeIndex: NodeIndex) => Option.Option<N>;
/**
* Checks if a node with the given index exists in the graph.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* Graph.addNode(mutable, "Node A")
* })
*
* const nodeIndex = 0
* const exists = Graph.hasNode(graph, nodeIndex)
* console.log(exists) // true
*
* const nonExistentIndex = 999
* const notExists = Graph.hasNode(graph, nonExistentIndex)
* console.log(notExists) // false
* ```
*
* @since 3.18.0
* @category getters
*/
export declare const hasNode: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, nodeIndex: NodeIndex) => boolean;
/**
* Returns the number of nodes in the graph.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const emptyGraph = Graph.directed<string, number>()
* console.log(Graph.nodeCount(emptyGraph)) // 0
*
* const graphWithNodes = Graph.mutate(emptyGraph, (mutable) => {
* Graph.addNode(mutable, "Node A")
* Graph.addNode(mutable, "Node B")
* Graph.addNode(mutable, "Node C")
* })
*
* console.log(Graph.nodeCount(graphWithNodes)) // 3
* ```
*
* @since 3.18.0
* @category getters
*/
export declare const nodeCount: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>) => number;
/**
* Finds the first node that matches the given predicate.
*
* @example
* ```ts
* import { Graph, Option } from "effect"
*
* const graph = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* Graph.addNode(mutable, "Node A")
* Graph.addNode(mutable, "Node B")
* Graph.addNode(mutable, "Node C")
* })
*
* const result = Graph.findNode(graph, (data) => data.startsWith("Node B"))
* console.log(result) // Option.some(1)
*
* const notFound = Graph.findNode(graph, (data) => data === "Node D")
* console.log(notFound) // Option.none()
* ```
*
* @since 3.18.0
* @category getters
*/
export declare const findNode: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, predicate: (data: N) => boolean) => Option.Option<NodeIndex>;
/**
* Finds all nodes that match the given predicate.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* Graph.addNode(mutable, "Start A")
* Graph.addNode(mutable, "Node B")
* Graph.addNode(mutable, "Start C")
* })
*
* const result = Graph.findNodes(graph, (data) => data.startsWith("Start"))
* console.log(result) // [0, 2]
*
* const empty = Graph.findNodes(graph, (data) => data === "Not Found")
* console.log(empty) // []
* ```
*
* @since 3.18.0
* @category getters
*/
export declare const findNodes: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, predicate: (data: N) => boolean) => Array<NodeIndex>;
/**
* Finds the first edge that matches the given predicate.
*
* @example
* ```ts
* import { Graph, Option } from "effect"
*
* const graph = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* const nodeC = Graph.addNode(mutable, "Node C")
* Graph.addEdge(mutable, nodeA, nodeB, 10)
* Graph.addEdge(mutable, nodeB, nodeC, 20)
* })
*
* const result = Graph.findEdge(graph, (data) => data > 15)
* console.log(result) // Option.some(1)
*
* const notFound = Graph.findEdge(graph, (data) => data > 100)
* console.log(notFound) // Option.none()
* ```
*
* @since 3.18.0
* @category getters
*/
export declare const findEdge: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, predicate: (data: E, source: NodeIndex, target: NodeIndex) => boolean) => Option.Option<EdgeIndex>;
/**
* Finds all edges that match the given predicate.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* const nodeC = Graph.addNode(mutable, "Node C")
* Graph.addEdge(mutable, nodeA, nodeB, 10)
* Graph.addEdge(mutable, nodeB, nodeC, 20)
* Graph.addEdge(mutable, nodeC, nodeA, 30)
* })
*
* const result = Graph.findEdges(graph, (data) => data >= 20)
* console.log(result) // [1, 2]
*
* const empty = Graph.findEdges(graph, (data) => data > 100)
* console.log(empty) // []
* ```
*
* @since 3.18.0
* @category getters
*/
export declare const findEdges: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, predicate: (data: E, source: NodeIndex, target: NodeIndex) => boolean) => Array<EdgeIndex>;
/**
* Updates a single node's data by applying a transformation function.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* Graph.addNode(mutable, "Node A")
* Graph.addNode(mutable, "Node B")
* Graph.updateNode(mutable, 0, (data) => data.toUpperCase())
* })
*
* const nodeData = Graph.getNode(graph, 0)
* console.log(nodeData) // Option.some("NODE A")
* ```
*
* @since 3.18.0
* @category transformations
*/
export declare const updateNode: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, index: NodeIndex, f: (data: N) => N) => void;
/**
* Updates a single edge's data by applying a transformation function.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const result = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* const edgeIndex = Graph.addEdge(mutable, nodeA, nodeB, 10)
* Graph.updateEdge(mutable, edgeIndex, (data) => data * 2)
* })
*
* const edgeData = Graph.getEdge(result, 0)
* console.log(edgeData) // Option.some({ source: 0, target: 1, data: 20 })
* ```
*
* @since 3.18.0
* @category mutations
*/
export declare const updateEdge: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, edgeIndex: EdgeIndex, f: (data: E) => E) => void;
/**
* Creates a new graph with transformed node data using the provided mapping function.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* Graph.addNode(mutable, "node a")
* Graph.addNode(mutable, "node b")
* Graph.addNode(mutable, "node c")
* Graph.mapNodes(mutable, (data) => data.toUpperCase())
* })
*
* const nodeData = Graph.getNode(graph, 0)
* console.log(nodeData) // Option.some("NODE A")
* ```
*
* @since 3.18.0
* @category transformations
*/
export declare const mapNodes: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, f: (data: N) => N) => void;
/**
* Transforms all edge data in a mutable graph using the provided mapping function.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, 10)
* Graph.addEdge(mutable, b, c, 20)
* Graph.mapEdges(mutable, (data) => data * 2)
* })
*
* const edgeData = Graph.getEdge(graph, 0)
* console.log(edgeData) // Option.some({ source: 0, target: 1, data: 20 })
* ```
*
* @since 3.18.0
* @category transformations
*/
export declare const mapEdges: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, f: (data: E) => E) => void;
/**
* Reverses all edge directions in a mutable graph by swapping source and target nodes.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, 1) // A -> B
* Graph.addEdge(mutable, b, c, 2) // B -> C
* Graph.reverse(mutable) // Now B -> A, C -> B
* })
*
* const edge0 = Graph.getEdge(graph, 0)
* console.log(edge0) // Option.some({ source: 1, target: 0, data: 1 }) - B -> A
* ```
*
* @since 3.18.0
* @category transformations
*/
export declare const reverse: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>) => void;
/**
* Filters and optionally transforms nodes in a mutable graph using a predicate function.
* Nodes that return Option.none are removed along with all their connected edges.
*
* @example
* ```ts
* import { Graph, Option } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "active")
* const b = Graph.addNode(mutable, "inactive")
* const c = Graph.addNode(mutable, "active")
* Graph.addEdge(mutable, a, b, 1)
* Graph.addEdge(mutable, b, c, 2)
*
* // Keep only "active" nodes and transform to uppercase
* Graph.filterMapNodes(mutable, (data) =>
* data === "active" ? Option.some(data.toUpperCase()) : Option.none()
* )
* })
*
* console.log(Graph.nodeCount(graph)) // 2 (only "active" nodes remain)
* ```
*
* @since 3.18.0
* @category transformations
*/
export declare const filterMapNodes: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, f: (data: N) => Option.Option<N>) => void;
/**
* Filters and optionally transforms edges in a mutable graph using a predicate function.
* Edges that return Option.none are removed from the graph.
*
* @example
* ```ts
* import { Graph, Option } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, 5)
* Graph.addEdge(mutable, b, c, 15)
* Graph.addEdge(mutable, c, a, 25)
*
* // Keep only edges with weight >= 10 and double their weight
* Graph.filterMapEdges(mutable, (data) =>
* data >= 10 ? Option.some(data * 2) : Option.none()
* )
* })
*
* console.log(Graph.edgeCount(graph)) // 2 (edges with weight 5 removed)
* ```
*
* @since 3.18.0
* @category transformations
*/
export declare const filterMapEdges: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, f: (data: E) => Option.Option<E>) => void;
/**
* Filters nodes by removing those that don't match the predicate.
* This function modifies the mutable graph in place.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* Graph.addNode(mutable, "active")
* Graph.addNode(mutable, "inactive")
* Graph.addNode(mutable, "pending")
* Graph.addNode(mutable, "active")
*
* // Keep only "active" nodes
* Graph.filterNodes(mutable, (data) => data === "active")
* })
*
* console.log(Graph.nodeCount(graph)) // 2 (only "active" nodes remain)
* ```
*
* @since 3.18.0
* @category transformations
*/
export declare const filterNodes: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, predicate: (data: N) => boolean) => void;
/**
* Filters edges by removing those that don't match the predicate.
* This function modifies the mutable graph in place.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
*
* Graph.addEdge(mutable, a, b, 5)
* Graph.addEdge(mutable, b, c, 15)
* Graph.addEdge(mutable, c, a, 25)
*
* // Keep only edges with weight >= 10
* Graph.filterEdges(mutable, (data) => data >= 10)
* })
*
* console.log(Graph.edgeCount(graph)) // 2 (edge with weight 5 removed)
* ```
*
* @since 3.18.0
* @category transformations
*/
export declare const filterEdges: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, predicate: (data: E) => boolean) => void;
/**
* Adds a new edge to a mutable graph and returns its index.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const result = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* const edge = Graph.addEdge(mutable, nodeA, nodeB, 42)
* console.log(edge) // EdgeIndex with value 0
* })
* ```
*
* @since 3.18.0
* @category mutations
*/
export declare const addEdge: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, source: NodeIndex, target: NodeIndex, data: E) => EdgeIndex;
/**
* Removes a node and all its incident edges from a mutable graph.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const result = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* Graph.addEdge(mutable, nodeA, nodeB, 42)
*
* // Remove nodeA and all edges connected to it
* Graph.removeNode(mutable, nodeA)
* })
* ```
*
* @since 3.18.0
* @category mutations
*/
export declare const removeNode: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, nodeIndex: NodeIndex) => void;
/**
* Removes an edge from a mutable graph.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const result = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* const edge = Graph.addEdge(mutable, nodeA, nodeB, 42)
*
* // Remove the edge
* Graph.removeEdge(mutable, edge)
* })
* ```
*
* @since 3.18.0
* @category mutations
*/
export declare const removeEdge: <N, E, T extends Kind = "directed">(mutable: MutableGraph<N, E, T>, edgeIndex: EdgeIndex) => void;
/**
* Gets the edge data associated with an edge index, if it exists.
*
* @example
* ```ts
* import { Graph, Option } from "effect"
*
* const graph = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* Graph.addEdge(mutable, nodeA, nodeB, 42)
* })
*
* const edgeIndex = 0
* const edgeData = Graph.getEdge(graph, edgeIndex)
*
* if (Option.isSome(edgeData)) {
* console.log(edgeData.value.data) // 42
* console.log(edgeData.value.source) // NodeIndex(0)
* console.log(edgeData.value.target) // NodeIndex(1)
* }
* ```
*
* @since 3.18.0
* @category getters
*/
export declare const getEdge: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, edgeIndex: EdgeIndex) => Option.Option<Edge<E>>;
/**
* Checks if an edge exists between two nodes in the graph.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* const nodeC = Graph.addNode(mutable, "Node C")
* Graph.addEdge(mutable, nodeA, nodeB, 42)
* })
*
* const nodeA = 0
* const nodeB = 1
* const nodeC = 2
*
* const hasAB = Graph.hasEdge(graph, nodeA, nodeB)
* console.log(hasAB) // true
*
* const hasAC = Graph.hasEdge(graph, nodeA, nodeC)
* console.log(hasAC) // false
* ```
*
* @since 3.18.0
* @category getters
*/
export declare const hasEdge: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, source: NodeIndex, target: NodeIndex) => boolean;
/**
* Returns the number of edges in the graph.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const emptyGraph = Graph.directed<string, number>()
* console.log(Graph.edgeCount(emptyGraph)) // 0
*
* const graphWithEdges = Graph.mutate(emptyGraph, (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* const nodeC = Graph.addNode(mutable, "Node C")
* Graph.addEdge(mutable, nodeA, nodeB, 1)
* Graph.addEdge(mutable, nodeB, nodeC, 2)
* Graph.addEdge(mutable, nodeC, nodeA, 3)
* })
*
* console.log(Graph.edgeCount(graphWithEdges)) // 3
* ```
*
* @since 3.18.0
* @category getters
*/
export declare const edgeCount: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>) => number;
/**
* Returns the neighboring nodes (targets of outgoing edges) for a given node.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* const nodeC = Graph.addNode(mutable, "Node C")
* Graph.addEdge(mutable, nodeA, nodeB, 1)
* Graph.addEdge(mutable, nodeA, nodeC, 2)
* })
*
* const nodeA = 0
* const nodeB = 1
* const nodeC = 2
*
* const neighborsA = Graph.neighbors(graph, nodeA)
* console.log(neighborsA) // [NodeIndex(1), NodeIndex(2)]
*
* const neighborsB = Graph.neighbors(graph, nodeB)
* console.log(neighborsB) // []
* ```
*
* @since 3.18.0
* @category getters
*/
export declare const neighbors: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, nodeIndex: NodeIndex) => Array<NodeIndex>;
/**
* Get neighbors of a node in a specific direction for bidirectional traversal.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, string>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* Graph.addEdge(mutable, a, b, "A->B")
* })
*
* const nodeA = 0
* const nodeB = 1
*
* // Get outgoing neighbors (nodes that nodeA points to)
* const outgoing = Graph.neighborsDirected(graph, nodeA, "outgoing")
*
* // Get incoming neighbors (nodes that point to nodeB)
* const incoming = Graph.neighborsDirected(graph, nodeB, "incoming")
* ```
*
* @since 3.18.0
* @category queries
*/
export declare const neighborsDirected: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, nodeIndex: NodeIndex, direction: Direction) => Array<NodeIndex>;
/**
* Exports a graph to GraphViz DOT format for visualization.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.mutate(Graph.directed<string, number>(), (mutable) => {
* const nodeA = Graph.addNode(mutable, "Node A")
* const nodeB = Graph.addNode(mutable, "Node B")
* const nodeC = Graph.addNode(mutable, "Node C")
* Graph.addEdge(mutable, nodeA, nodeB, 1)
* Graph.addEdge(mutable, nodeB, nodeC, 2)
* Graph.addEdge(mutable, nodeC, nodeA, 3)
* })
*
* const dot = Graph.toGraphViz(graph)
* console.log(dot)
* // digraph G {
* // "0" [label="Node A"];
* // "1" [label="Node B"];
* // "2" [label="Node C"];
* // "0" -> "1" [label="1"];
* // "1" -> "2" [label="2"];
* // "2" -> "0" [label="3"];
* // }
* ```
*
* @since 3.18.0
* @category utils
*/
export declare const toGraphViz: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, options?: {
readonly nodeLabel?: (data: N) => string;
readonly edgeLabel?: (data: E) => string;
readonly graphName?: string;
}) => string;
/**
* Direction for graph traversal, indicating which edges to follow.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, string>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* Graph.addEdge(mutable, a, b, "A->B")
* })
*
* // Follow outgoing edges (normal direction)
* const outgoingNodes = Array.from(Graph.indices(Graph.dfs(graph, { startNodes: [0], direction: "outgoing" })))
*
* // Follow incoming edges (reverse direction)
* const incomingNodes = Array.from(Graph.indices(Graph.dfs(graph, { startNodes: [1], direction: "incoming" })))
* ```
*
* @since 3.18.0
* @category models
*/
export type Direction = "outgoing" | "incoming";
/**
* Checks if the graph is acyclic (contains no cycles).
*
* Uses depth-first search to detect back edges, which indicate cycles.
* For directed graphs, any back edge creates a cycle. For undirected graphs,
* a back edge that doesn't go to the immediate parent creates a cycle.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* // Acyclic directed graph (DAG)
* const dag = Graph.directed<string, string>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, "A->B")
* Graph.addEdge(mutable, b, c, "B->C")
* })
* console.log(Graph.isAcyclic(dag)) // true
*
* // Cyclic directed graph
* const cyclic = Graph.directed<string, string>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* Graph.addEdge(mutable, a, b, "A->B")
* Graph.addEdge(mutable, b, a, "B->A") // Creates cycle
* })
* console.log(Graph.isAcyclic(cyclic)) // false
* ```
*
* @since 3.18.0
* @category algorithms
*/
export declare const isAcyclic: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>) => boolean;
/**
* Checks if an undirected graph is bipartite.
*
* A bipartite graph is one whose vertices can be divided into two disjoint sets
* such that no two vertices within the same set are adjacent. Uses BFS coloring
* to determine bipartiteness.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* // Bipartite graph (alternating coloring possible)
* const bipartite = Graph.undirected<string, string>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* const d = Graph.addNode(mutable, "D")
* Graph.addEdge(mutable, a, b, "edge") // Set 1: {A, C}, Set 2: {B, D}
* Graph.addEdge(mutable, b, c, "edge")
* Graph.addEdge(mutable, c, d, "edge")
* })
* console.log(Graph.isBipartite(bipartite)) // true
*
* // Non-bipartite graph (odd cycle)
* const triangle = Graph.undirected<string, string>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, "edge")
* Graph.addEdge(mutable, b, c, "edge")
* Graph.addEdge(mutable, c, a, "edge") // Triangle (3-cycle)
* })
* console.log(Graph.isBipartite(triangle)) // false
* ```
*
* @since 3.18.0
* @category algorithms
*/
export declare const isBipartite: <N, E>(graph: Graph<N, E, "undirected"> | MutableGraph<N, E, "undirected">) => boolean;
/**
* Find connected components in an undirected graph.
* Each component is represented as an array of node indices.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.undirected<string, string>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* const d = Graph.addNode(mutable, "D")
* Graph.addEdge(mutable, a, b, "edge") // Component 1: A-B
* Graph.addEdge(mutable, c, d, "edge") // Component 2: C-D
* })
*
* const components = Graph.connectedComponents(graph)
* console.log(components) // [[0, 1], [2, 3]]
* ```
*
* @since 3.18.0
* @category algorithms
*/
export declare const connectedComponents: <N, E>(graph: Graph<N, E, "undirected"> | MutableGraph<N, E, "undirected">) => Array<Array<NodeIndex>>;
/**
* Find strongly connected components in a directed graph using Kosaraju's algorithm.
* Each SCC is represented as an array of node indices.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, string>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, "A->B")
* Graph.addEdge(mutable, b, c, "B->C")
* Graph.addEdge(mutable, c, a, "C->A") // Creates SCC: A-B-C
* })
*
* const sccs = Graph.stronglyConnectedComponents(graph)
* console.log(sccs) // [[0, 1, 2]]
* ```
*
* @since 3.18.0
* @category algorithms
*/
export declare const stronglyConnectedComponents: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>) => Array<Array<NodeIndex>>;
/**
* Result of a shortest path computation containing the path and total distance.
*
* @since 3.18.0
* @category models
*/
export interface PathResult<E> {
readonly path: Array<NodeIndex>;
readonly distance: number;
readonly edgeWeights: Array<E>;
}
/**
* Find the shortest path between two nodes using Dijkstra's algorithm.
*
* Dijkstra's algorithm works with non-negative edge weights and finds the shortest
* path from a source node to a target node in O((V + E) log V) time complexity.
*
* @example
* ```ts
* import { Graph, Option } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, 5)
* Graph.addEdge(mutable, a, c, 10)
* Graph.addEdge(mutable, b, c, 2)
* })
*
* const result = Graph.dijkstra(graph, 0, 2, (edgeData) => edgeData)
* if (Option.isSome(result)) {
* console.log(result.value.path) // [0, 1, 2] - shortest path A->B->C
* console.log(result.value.distance) // 7 - total distance
* }
* ```
*
* @since 3.18.0
* @category algorithms
*/
export declare const dijkstra: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, source: NodeIndex, target: NodeIndex, edgeWeight: (edgeData: E) => number) => Option.Option<PathResult<E>>;
/**
* Result of all-pairs shortest path computation.
*
* @since 3.18.0
* @category models
*/
export interface AllPairsResult<E> {
readonly distances: Map<NodeIndex, Map<NodeIndex, number>>;
readonly paths: Map<NodeIndex, Map<NodeIndex, Array<NodeIndex> | null>>;
readonly edgeWeights: Map<NodeIndex, Map<NodeIndex, Array<E>>>;
}
/**
* Find shortest paths between all pairs of nodes using Floyd-Warshall algorithm.
*
* Floyd-Warshall algorithm computes shortest paths between all pairs of nodes in O(V³) time.
* It can handle negative edge weights and detect negative cycles.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, 3)
* Graph.addEdge(mutable, b, c, 2)
* Graph.addEdge(mutable, a, c, 7)
* })
*
* const result = Graph.floydWarshall(graph, (edgeData) => edgeData)
* const distanceAToC = result.distances.get(0)?.get(2) // 5 (A->B->C)
* const pathAToC = result.paths.get(0)?.get(2) // [0, 1, 2]
* ```
*
* @since 3.18.0
* @category algorithms
*/
export declare const floydWarshall: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, edgeWeight: (edgeData: E) => number) => AllPairsResult<E>;
/**
* Find the shortest path between two nodes using A* pathfinding algorithm.
*
* A* is an extension of Dijkstra's algorithm that uses a heuristic function to guide
* the search towards the target, potentially finding paths faster than Dijkstra's.
* The heuristic must be admissible (never overestimate the actual cost).
*
* @example
* ```ts
* import { Graph, Option } from "effect"
*
* const graph = Graph.directed<{x: number, y: number}, number>((mutable) => {
* const a = Graph.addNode(mutable, {x: 0, y: 0})
* const b = Graph.addNode(mutable, {x: 1, y: 0})
* const c = Graph.addNode(mutable, {x: 2, y: 0})
* Graph.addEdge(mutable, a, b, 1)
* Graph.addEdge(mutable, b, c, 1)
* })
*
* // Manhattan distance heuristic
* const heuristic = (nodeData: {x: number, y: number}, targetData: {x: number, y: number}) =>
* Math.abs(nodeData.x - targetData.x) + Math.abs(nodeData.y - targetData.y)
*
* const result = Graph.astar(graph, 0, 2, (edgeData) => edgeData, heuristic)
* if (Option.isSome(result)) {
* console.log(result.value.path) // [0, 1, 2] - shortest path
* console.log(result.value.distance) // 2 - total distance
* }
* ```
*
* @since 3.18.0
* @category algorithms
*/
export declare const astar: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, source: NodeIndex, target: NodeIndex, edgeWeight: (edgeData: E) => number, heuristic: (sourceNodeData: N, targetNodeData: N) => number) => Option.Option<PathResult<E>>;
/**
* Find the shortest path between two nodes using Bellman-Ford algorithm.
*
* Bellman-Ford algorithm can handle negative edge weights and detects negative cycles.
* It has O(VE) time complexity, slower than Dijkstra's but more versatile.
* Returns Option.none() if a negative cycle is detected that affects the path.
*
* @example
* ```ts
* import { Graph, Option } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, -1) // Negative weight allowed
* Graph.addEdge(mutable, b, c, 3)
* Graph.addEdge(mutable, a, c, 5)
* })
*
* const result = Graph.bellmanFord(graph, 0, 2, (edgeData) => edgeData)
* if (Option.isSome(result)) {
* console.log(result.value.path) // [0, 1, 2] - shortest path A->B->C
* console.log(result.value.distance) // 2 - total distance
* }
* ```
*
* @since 3.18.0
* @category algorithms
*/
export declare const bellmanFord: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, source: NodeIndex, target: NodeIndex, edgeWeight: (edgeData: E) => number) => Option.Option<PathResult<E>>;
/**
* Concrete class for iterables that produce [NodeIndex, NodeData] tuples.
*
* This class provides a common abstraction for all iterables that return node data,
* including traversal iterators (DFS, BFS, etc.) and element iterators (nodes, externals).
* It uses a mapEntry function pattern for flexible iteration and transformation.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* Graph.addEdge(mutable, a, b, 1)
* })
*
* // Both traversal and element iterators return NodeWalker
* const dfsNodes: Graph.NodeWalker<string> = Graph.dfs(graph, { startNodes: [0] })
* const allNodes: Graph.NodeWalker<string> = Graph.nodes(graph)
*
* // Common interface for working with node iterables
* function processNodes<N>(nodeIterable: Graph.NodeWalker<N>): Array<number> {
* return Array.from(Graph.indices(nodeIterable))
* }
*
* // Access node data using values() or entries()
* const nodeData = Array.from(Graph.values(dfsNodes)) // ["A", "B"]
* const nodeEntries = Array.from(Graph.entries(allNodes)) // [[0, "A"], [1, "B"]]
* ```
*
* @since 3.18.0
* @category models
*/
export declare class Walker<T, N> implements Iterable<[T, N]> {
readonly [Symbol.iterator]: () => Iterator<[T, N]>;
/**
* Visits each element and maps it to a value using the provided function.
*
* Takes a function that receives the index and data,
* and returns an iterable of the mapped values. Skips elements that
* no longer exist in the graph.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* Graph.addEdge(mutable, a, b, 1)
* })
*
* const dfs = Graph.dfs(graph, { startNodes: [0] })
*
* // Map to just the node data
* const values = Array.from(dfs.visit((index, data) => data))
* console.log(values) // ["A", "B"]
*
* // Map to custom objects
* const custom = Array.from(dfs.visit((index, data) => ({ id: index, name: data })))
* console.log(custom) // [{ id: 0, name: "A" }, { id: 1, name: "B" }]
* ```
*
* @since 3.18.0
* @category iterators
*/
readonly visit: <U>(f: (index: T, data: N) => U) => Iterable<U>;
constructor(
/**
* Visits each element and maps it to a value using the provided function.
*
* Takes a function that receives the index and data,
* and returns an iterable of the mapped values. Skips elements that
* no longer exist in the graph.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* Graph.addEdge(mutable, a, b, 1)
* })
*
* const dfs = Graph.dfs(graph, { startNodes: [0] })
*
* // Map to just the node data
* const values = Array.from(dfs.visit((index, data) => data))
* console.log(values) // ["A", "B"]
*
* // Map to custom objects
* const custom = Array.from(dfs.visit((index, data) => ({ id: index, name: data })))
* console.log(custom) // [{ id: 0, name: "A" }, { id: 1, name: "B" }]
* ```
*
* @since 3.18.0
* @category iterators
*/
visit: <U>(f: (index: T, data: N) => U) => Iterable<U>);
}
/**
* Type alias for node iteration using Walker.
* NodeWalker is represented as Walker<NodeIndex, N>.
*
* @since 3.18.0
* @category models
*/
export type NodeWalker<N> = Walker<NodeIndex, N>;
/**
* Type alias for edge iteration using Walker.
* EdgeWalker is represented as Walker<EdgeIndex, Edge<E>>.
*
* @since 3.18.0
* @category models
*/
export type EdgeWalker<E> = Walker<EdgeIndex, Edge<E>>;
/**
* Returns an iterator over the indices in the walker.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* Graph.addEdge(mutable, a, b, 1)
* })
*
* const dfs = Graph.dfs(graph, { startNodes: [0] })
* const indices = Array.from(Graph.indices(dfs))
* console.log(indices) // [0, 1]
* ```
*
* @since 3.18.0
* @category utilities
*/
export declare const indices: <T, N>(walker: Walker<T, N>) => Iterable<T>;
/**
* Returns an iterator over the values (data) in the walker.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* Graph.addEdge(mutable, a, b, 1)
* })
*
* const dfs = Graph.dfs(graph, { startNodes: [0] })
* const values = Array.from(Graph.values(dfs))
* console.log(values) // ["A", "B"]
* ```
*
* @since 3.18.0
* @category utilities
*/
export declare const values: <T, N>(walker: Walker<T, N>) => Iterable<N>;
/**
* Returns an iterator over [index, data] entries in the walker.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* Graph.addEdge(mutable, a, b, 1)
* })
*
* const dfs = Graph.dfs(graph, { startNodes: [0] })
* const entries = Array.from(Graph.entries(dfs))
* console.log(entries) // [[0, "A"], [1, "B"]]
* ```
*
* @since 3.18.0
* @category utilities
*/
export declare const entries: <T, N>(walker: Walker<T, N>) => Iterable<[T, N]>;
/**
* Configuration options for DFS iterator.
*
* @since 3.18.0
* @category models
*/
export interface DfsConfig {
readonly startNodes?: Array<NodeIndex>;
readonly direction?: Direction;
}
/**
* Creates a new DFS iterator with optional configuration.
*
* The iterator maintains a stack of nodes to visit and tracks discovered nodes.
* It provides lazy evaluation of the depth-first search.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, 1)
* Graph.addEdge(mutable, b, c, 1)
* })
*
* // Start from a specific node
* const dfs1 = Graph.dfs(graph, { startNodes: [0] })
* for (const nodeIndex of Graph.indices(dfs1)) {
* console.log(nodeIndex) // Traverses in DFS order: 0, 1, 2
* }
*
* // Empty iterator (no starting nodes)
* const dfs2 = Graph.dfs(graph)
* // Can be used programmatically
* ```
*
* @since 3.18.0
* @category iterators
*/
export declare const dfs: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, config?: DfsConfig) => NodeWalker<N>;
/**
* Configuration options for BFS iterator.
*
* @since 3.18.0
* @category models
*/
export interface BfsConfig {
readonly startNodes?: Array<NodeIndex>;
readonly direction?: Direction;
}
/**
* Creates a new BFS iterator with optional configuration.
*
* The iterator maintains a queue of nodes to visit and tracks discovered nodes.
* It provides lazy evaluation of the breadth-first search.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, 1)
* Graph.addEdge(mutable, b, c, 1)
* })
*
* // Start from a specific node
* const bfs1 = Graph.bfs(graph, { startNodes: [0] })
* for (const nodeIndex of Graph.indices(bfs1)) {
* console.log(nodeIndex) // Traverses in BFS order: 0, 1, 2
* }
*
* // Empty iterator (no starting nodes)
* const bfs2 = Graph.bfs(graph)
* // Can be used programmatically
* ```
*
* @since 3.18.0
* @category iterators
*/
export declare const bfs: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, config?: BfsConfig) => NodeWalker<N>;
/**
* Configuration options for topological sort iterator.
*
* @since 3.18.0
* @category models
*/
export interface TopoConfig {
readonly initials?: Array<NodeIndex>;
}
/**
* Creates a new topological sort iterator with optional configuration.
*
* The iterator uses Kahn's algorithm to lazily produce nodes in topological order.
* Throws an error if the graph contains cycles.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, 1)
* Graph.addEdge(mutable, b, c, 1)
* })
*
* // Standard topological sort
* const topo1 = Graph.topo(graph)
* for (const nodeIndex of Graph.indices(topo1)) {
* console.log(nodeIndex) // 0, 1, 2 (topological order)
* }
*
* // With initial nodes
* const topo2 = Graph.topo(graph, { initials: [0] })
*
* // Throws error for cyclic graph
* const cyclicGraph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* Graph.addEdge(mutable, a, b, 1)
* Graph.addEdge(mutable, b, a, 2) // Creates cycle
* })
*
* try {
* Graph.topo(cyclicGraph) // Throws: "Cannot perform topological sort on cyclic graph"
* } catch (error) {
* console.log((error as Error).message)
* }
* ```
*
* @since 3.18.0
* @category iterators
*/
export declare const topo: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, config?: TopoConfig) => NodeWalker<N>;
/**
* Configuration options for DFS postorder iterator.
*
* @since 3.18.0
* @category models
*/
export interface DfsPostOrderConfig {
readonly startNodes?: Array<NodeIndex>;
readonly direction?: Direction;
}
/**
* Creates a new DFS postorder iterator with optional configuration.
*
* The iterator maintains a stack with visit state tracking and emits nodes
* in postorder (after all descendants have been processed). Essential for
* dependency resolution and tree destruction algorithms.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const root = Graph.addNode(mutable, "root")
* const child1 = Graph.addNode(mutable, "child1")
* const child2 = Graph.addNode(mutable, "child2")
* Graph.addEdge(mutable, root, child1, 1)
* Graph.addEdge(mutable, root, child2, 1)
* })
*
* // Postorder: children before parents
* const postOrder = Graph.dfsPostOrder(graph, { startNodes: [0] })
* for (const node of postOrder) {
* console.log(node) // 1, 2, 0
* }
* ```
*
* @since 3.18.0
* @category iterators
*/
export declare const dfsPostOrder: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, config?: DfsPostOrderConfig) => NodeWalker<N>;
/**
* Creates an iterator over all node indices in the graph.
*
* The iterator produces node indices in the order they were added to the graph.
* This provides access to all nodes regardless of connectivity.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, 1)
* })
*
* const indices = Array.from(Graph.indices(Graph.nodes(graph)))
* console.log(indices) // [0, 1, 2]
* ```
*
* @since 3.18.0
* @category iterators
*/
export declare const nodes: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>) => NodeWalker<N>;
/**
* Creates an iterator over all edge indices in the graph.
*
* The iterator produces edge indices in the order they were added to the graph.
* This provides access to all edges regardless of connectivity.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const a = Graph.addNode(mutable, "A")
* const b = Graph.addNode(mutable, "B")
* const c = Graph.addNode(mutable, "C")
* Graph.addEdge(mutable, a, b, 1)
* Graph.addEdge(mutable, b, c, 2)
* })
*
* const indices = Array.from(Graph.indices(Graph.edges(graph)))
* console.log(indices) // [0, 1]
* ```
*
* @since 3.18.0
* @category iterators
*/
export declare const edges: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>) => EdgeWalker<E>;
/**
* Configuration for externals iterator.
*
* @since 3.18.0
* @category models
*/
export interface ExternalsConfig {
readonly direction?: Direction;
}
/**
* Creates an iterator over external nodes (nodes without edges in specified direction).
*
* External nodes are nodes that have no outgoing edges (direction="outgoing") or
* no incoming edges (direction="incoming"). These are useful for finding
* sources, sinks, or isolated nodes.
*
* @example
* ```ts
* import { Graph } from "effect"
*
* const graph = Graph.directed<string, number>((mutable) => {
* const source = Graph.addNode(mutable, "source") // 0 - no incoming
* const middle = Graph.addNode(mutable, "middle") // 1 - has both
* const sink = Graph.addNode(mutable, "sink") // 2 - no outgoing
* const isolated = Graph.addNode(mutable, "isolated") // 3 - no edges
*
* Graph.addEdge(mutable, source, middle, 1)
* Graph.addEdge(mutable, middle, sink, 2)
* })
*
* // Nodes with no outgoing edges (sinks + isolated)
* const sinks = Array.from(Graph.indices(Graph.externals(graph, { direction: "outgoing" })))
* console.log(sinks) // [2, 3]
*
* // Nodes with no incoming edges (sources + isolated)
* const sources = Array.from(Graph.indices(Graph.externals(graph, { direction: "incoming" })))
* console.log(sources) // [0, 3]
* ```
*
* @since 3.18.0
* @category iterators
*/
export declare const externals: <N, E, T extends Kind = "directed">(graph: Graph<N, E, T> | MutableGraph<N, E, T>, config?: ExternalsConfig) => NodeWalker<N>;
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